CS03-00 Computer Science Watch
Chapter intro: Images, sound and compression
In this lesson
In this video you'll learn about images, sound and compression for GCSE Computer Science. For: AQA, Edexcel, OCR GCSE Computer Science
About this video
Images, sound and compression: Where to start | GCSE Computer Science
Images, sound and compression for GCSE Computer Science: how pictures and sound become binary, and which video to watch first.
AQA 8525, Edexcel 1CP2 and OCR J277 GCSE. Images and sound: where to start.
Full Images and sound playlist: https://www.youtube.com/playlist?list=PLAonf4a5MXts
More at https://scholafly.com
Video code: CS03-00 (search "ScholaFly CS03-00")
Videos in this chapter:
CS03-00 Images, sound and compression: Where to start: https://youtu.be/5_VNvpWBbVU
CS03-01 How an image is stored: https://youtu.be/HKb8YHkv23c
CS03-02 From binary to bitmap and back: https://youtu.be/D7AjvZoKT_M
CS03-03 How sound is stored: https://youtu.be/LOCcQaN-_fI
CS03-04 Working out image and sound file sizes: https://youtu.be/_CcijC_0L1U
CS03-05 Why we compress data: https://youtu.be/ylXSh7OO4dI
CS03-06 Huffman coding: https://youtu.be/ig0uHFLoc9U
CS03-07 Run length encoding
#GCSEComputerScience #ImagesAndSound #ImagesSoundAndCompression
Read the transcript
The last chapter put text into binary, one code for every letter. Pictures and sound are harder, because neither one starts out as a list of anything. This chapter turns both into binary, works out how much room they take, and then makes them smaller. Here's where the marks sit, and which video to press first.
If this is all new, start with how an image is stored. Everything rests on two settings there: how many pixels, and how many bits each pixel gets. Examiners on every board report students mixing those two up.
Next comes turning a row of bits into a bitmap, which is the picture as a grid of coloured squares, and back again, by hand. Only one board sets it, and the video says so at the start. If pictures are fine and it's sound you're unsure of, go straight to how sound is stored. It's two settings again: how often the sound is measured, and how many bits each measurement gets. Boards use different names for that second setting, so learn the one your own board uses. If your exam is close, press working out image and sound file sizes. It's the same method you used for text in the last chapter, with the first step swapped, and the working you show carries most of the marks. The last part of the chapter starts with why we compress data, which every board sets. After that the boards split. Most ask about lossy and lossless compression, and one asks for two named methods instead, Huffman coding and run length encoding, with a video each. Every code on the list is a search term. Type it, or the title, and the video comes up, and the quickest place to search is the scholafly.com website, which indexes every video in every subject.
Next in the chapter is How an image is stored. Hopefully that's next in your feed - but if not, search for ScholaFly C S oh three, oh one.
For more, visit scholafly.com, or watch the next video.
Related terms
For: AQA GCSE 8525, Edexcel GCSE 1CP2, OCR GCSE J277